Need for Speed: The Run was developed by the franchise’s primary developer EA Black Box, who are responsible for six of the sixteen large Need for Speed (NFS) games. “The Run” for which this game is named is an underground street-racing spectacle. Jack Rourke, our main character, will join top racers heading from San Francisco to New York City with a $25,000,000 payout to whoever gets there first. I really like the idea of having a specific destination to race towards; thinking back, I can't remember a racing game quite like this. This race is more like an actual road trip rather than just getting through checkpoints or marked spots on a map. This is the first game in NFS history to feature quick time events, where the player actually exits their car and travels on foot.
Showing posts with label EA. Show all posts
Showing posts with label EA. Show all posts
Sunday, July 29, 2012
need for speed: the run
Need for Speed: The Run was developed by the franchise’s primary developer EA Black Box, who are responsible for six of the sixteen large Need for Speed (NFS) games. “The Run” for which this game is named is an underground street-racing spectacle. Jack Rourke, our main character, will join top racers heading from San Francisco to New York City with a $25,000,000 payout to whoever gets there first. I really like the idea of having a specific destination to race towards; thinking back, I can't remember a racing game quite like this. This race is more like an actual road trip rather than just getting through checkpoints or marked spots on a map. This is the first game in NFS history to feature quick time events, where the player actually exits their car and travels on foot.
Tuesday, July 10, 2012
mass effect 2
WARNING: Slight spoilers on an older game ahead
Monday, June 25, 2012
E3 2012: what we know now
Insights and opinions with Anotherdae, Verdeberg and Zoidberger:
ANOTHERDAE
Had to hold off and let E3 2012 sit in before starting a recap post for this year. My gut reaction (which you can find examples of on Twitter) was disappointment. I knew going in we weren’t getting any new consoles, that we hadn’t previously seen, so there was a lackluster ambiance to the whole event. You could almost see the strain in the G4 and Spike on air staff desperately looking for a story to latch onto that they could use as the headliner. Instead, we saw a lot of cool new games and a few new tech demos that are all very cool but either too expected or lackluster.
Had to hold off and let E3 2012 sit in before starting a recap post for this year. My gut reaction (which you can find examples of on Twitter) was disappointment. I knew going in we weren’t getting any new consoles, that we hadn’t previously seen, so there was a lackluster ambiance to the whole event. You could almost see the strain in the G4 and Spike on air staff desperately looking for a story to latch onto that they could use as the headliner. Instead, we saw a lot of cool new games and a few new tech demos that are all very cool but either too expected or lackluster.
Monday, June 4, 2012
E3 2012: electronic arts the download
Live at the Orpheum Theatre on South Broadway in LA. Speculation time is over this event is streaming live around the world and airing on Spike and sister networks. Kicking it off is logo montage of the big EA titles we are going to see. Cheers and claps for the fan favorites.
Join us below the jump for the rest of the keynote.
Join us below the jump for the rest of the keynote.
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