Need for Speed: The Run was developed by the franchise’s primary developer EA Black Box, who are responsible for six of the sixteen large Need for Speed (NFS) games. “The Run” for which this game is named is an underground street-racing spectacle. Jack Rourke, our main character, will join top racers heading from San Francisco to New York City with a $25,000,000 payout to whoever gets there first. I really like the idea of having a specific destination to race towards; thinking back, I can't remember a racing game quite like this. This race is more like an actual road trip rather than just getting through checkpoints or marked spots on a map. This is the first game in NFS history to feature quick time events, where the player actually exits their car and travels on foot.
Sunday, July 29, 2012
need for speed: the run
Need for Speed: The Run was developed by the franchise’s primary developer EA Black Box, who are responsible for six of the sixteen large Need for Speed (NFS) games. “The Run” for which this game is named is an underground street-racing spectacle. Jack Rourke, our main character, will join top racers heading from San Francisco to New York City with a $25,000,000 payout to whoever gets there first. I really like the idea of having a specific destination to race towards; thinking back, I can't remember a racing game quite like this. This race is more like an actual road trip rather than just getting through checkpoints or marked spots on a map. This is the first game in NFS history to feature quick time events, where the player actually exits their car and travels on foot.
E3 2012: the links
Traditionally
run as a side bar for the blog during June and July, this is the list of links
posted from E3 2012. Certainly not every game shown during the Expo but
the ones that got our attention. Archived here for easy access, enjoy
Sunday, July 15, 2012
E3 2012: eyes on the inside
Continuing the E3 coverage from last month. Our (semi-) secret agent is back with her photographic documentation from the show floor. Just what we needed for the Gamedae Couch Coverage this year. It even looks like she brought some lovely assistants with her. Thanks for the thinking of and representing Gamedae for the masses, girls. Bask in the memories as we take you through the aisles of the Expo.
Hit the jump for the full gallery:
Tuesday, July 10, 2012
mass effect 2
WARNING: Slight spoilers on an older game ahead
Monday, June 25, 2012
E3 2012: what we know now
Insights and opinions with Anotherdae, Verdeberg and Zoidberger:
ANOTHERDAE
Had to hold off and let E3 2012 sit in before starting a recap post for this year. My gut reaction (which you can find examples of on Twitter) was disappointment. I knew going in we weren’t getting any new consoles, that we hadn’t previously seen, so there was a lackluster ambiance to the whole event. You could almost see the strain in the G4 and Spike on air staff desperately looking for a story to latch onto that they could use as the headliner. Instead, we saw a lot of cool new games and a few new tech demos that are all very cool but either too expected or lackluster.
Had to hold off and let E3 2012 sit in before starting a recap post for this year. My gut reaction (which you can find examples of on Twitter) was disappointment. I knew going in we weren’t getting any new consoles, that we hadn’t previously seen, so there was a lackluster ambiance to the whole event. You could almost see the strain in the G4 and Spike on air staff desperately looking for a story to latch onto that they could use as the headliner. Instead, we saw a lot of cool new games and a few new tech demos that are all very cool but either too expected or lackluster.
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